Thursday, 24 March 2011

Rendering trials with custom textures.

Screen shot of me applying a custom texture and bumpmap to my model in 3Ds Max.


Three trial renders of my chosen iteration using different custom textures.



The materials i have chosen are all very reflective. I have chosen these materials purposely to explore the idea of making my model look like a sculpture or an arichectural form, linking back to my second presendent image which i liked but didnt use to create my model.



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